Source code for albumentations.imgaug.transforms

import imgaug as ia
from imgaug import augmenters as iaa

from ..augmentations.bbox_utils import convert_bboxes_from_albumentations, \
    convert_bboxes_to_albumentations
from ..core.transforms_interface import BasicTransform, DualTransform, ImageOnlyTransform, to_tuple

__all__ = ['BasicIAATransform', 'DualIAATransform', 'ImageOnlyIAATransform', 'IAAEmboss', 'IAASuperpixels',
           'IAASharpen', 'IAAAdditiveGaussianNoise', 'IAACropAndPad', 'IAAFliplr', 'IAAFlipud', 'IAAAffine',
           'IAAPiecewiseAffine', 'IAAPerspective']


class BasicIAATransform(BasicTransform):
    def __init__(self, always_apply=False, p=0.5):
        super(BasicIAATransform, self).__init__(always_apply, p)

    @property
    def processor(self):
        return iaa.Noop()

    def __call__(self, **kwargs):
        return super(BasicIAATransform, self).__call__(**kwargs)

    def update_params(self, params, **kwargs):
        params = super(BasicIAATransform, self).update_params(params, **kwargs)
        params['deterministic_processor'] = self.processor.to_deterministic()
        return params

    def apply(self, img, deterministic_processor=None, **params):
        return deterministic_processor.augment_image(img)


[docs]class DualIAATransform(DualTransform, BasicIAATransform): def apply_to_bboxes(self, bboxes, deterministic_processor=None, rows=0, cols=0, **params): if len(bboxes): bboxes = convert_bboxes_from_albumentations(bboxes, 'pascal_voc', rows=rows, cols=cols) bboxes_t = ia.BoundingBoxesOnImage([ia.BoundingBox(*bbox[:4]) for bbox in bboxes], (rows, cols)) bboxes_t = deterministic_processor.augment_bounding_boxes([bboxes_t])[0].bounding_boxes bboxes_t = [[bbox.x1, bbox.y1, bbox.x2, bbox.y2] + list(bbox_orig[4:]) for (bbox, bbox_orig) in zip(bboxes_t, bboxes)] bboxes = convert_bboxes_to_albumentations(bboxes_t, 'pascal_voc', rows=rows, cols=cols) return bboxes
[docs]class ImageOnlyIAATransform(ImageOnlyTransform, BasicIAATransform): pass
[docs]class IAACropAndPad(DualIAATransform): def __init__(self, px=None, percent=None, pad_mode='constant', pad_cval=0, keep_size=True, always_apply=False, p=1): super(IAACropAndPad, self).__init__(always_apply, p) self.px = px self.percent = percent self.pad_mode = pad_mode self.pad_cval = pad_cval self.keep_size = keep_size @property def processor(self): return iaa.CropAndPad(self.px, self.percent, self.pad_mode, self.pad_cval, self.keep_size)
[docs]class IAAFliplr(DualIAATransform): @property def processor(self): return iaa.Fliplr(1)
[docs]class IAAFlipud(DualIAATransform): @property def processor(self): return iaa.Flipud(1)
[docs]class IAAEmboss(ImageOnlyIAATransform): """Emboss the input image and overlays the result with the original image. Args: alpha ((float, float)): range to choose the visibility of the embossed image. At 0, only the original image is visible,at 1.0 only its embossed version is visible. Default: (0.2, 0.5). strength ((float, float)): strength range of the embossing. Default: (0.2, 0.7). p (float): probability of applying the transform. Default: 0.5. Targets: image """ def __init__(self, alpha=(0.2, 0.5), strength=(0.2, 0.7), always_apply=False, p=0.5): super(IAAEmboss, self).__init__(always_apply, p) self.alpha = to_tuple(alpha, 0.) self.strength = to_tuple(strength, 0.) @property def processor(self): return iaa.Emboss(self.alpha, self.strength)
[docs]class IAASuperpixels(ImageOnlyIAATransform): """Completely or partially transform the input image to its superpixel representation. Uses skimage's version of the SLIC algorithm. May be slow. Args: p_replace (float): defines the probability of any superpixel area being replaced by the superpixel, i.e. by the average pixel color within its area. Default: 0.1. n_segments (int): target number of superpixels to generate. Default: 100. p (float): probability of applying the transform. Default: 0.5. Targets: image """ def __init__(self, p_replace=0.1, n_segments=100, always_apply=False, p=0.5): super(IAASuperpixels, self).__init__(always_apply, p) self.p_replace = p_replace self.n_segments = n_segments @property def processor(self): return iaa.Superpixels(p_replace=self.p_replace, n_segments=self.n_segments)
[docs]class IAASharpen(ImageOnlyIAATransform): """Sharpen the input image and overlays the result with the original image. Args: alpha ((float, float)): range to choose the visibility of the sharpened image. At 0, only the original image is visible, at 1.0 only its sharpened version is visible. Default: (0.2, 0.5). lightness ((float, float)): range to choose the lightness of the sharpened image. Default: (0.5, 1.0). p (float): probability of applying the transform. Default: 0.5. Targets: image """ def __init__(self, alpha=(0.2, 0.5), lightness=(0.5, 1.), always_apply=False, p=0.5): super(IAASharpen, self).__init__(always_apply, p) self.alpha = to_tuple(alpha, 0) self.lightness = to_tuple(lightness, 0) @property def processor(self): return iaa.Sharpen(self.alpha, self.lightness)
[docs]class IAAAdditiveGaussianNoise(ImageOnlyIAATransform): """Add gaussian noise to the input image. Args: loc (int): mean of the normal distribution that generates the noise. Default: 0. scale ((float, float)): standard deviation of the normal distribution that generates the noise. Default: (0.01 * 255, 0.05 * 255). p (float): probability of applying the transform. Default: 0.5. Targets: image """ def __init__(self, loc=0, scale=(0.01 * 255, 0.05 * 255), per_channel=False, always_apply=False, p=0.5): super(IAAAdditiveGaussianNoise, self).__init__(always_apply, p) self.loc = loc self.scale = to_tuple(scale, 0.) self.per_channel = per_channel @property def processor(self): return iaa.AdditiveGaussianNoise(self.loc, self.scale, self.per_channel)
[docs]class IAAPiecewiseAffine(DualIAATransform): """Place a regular grid of points on the input and randomly move the neighbourhood of these point around via affine transformations. Note: This class introduce interpolation artifacts to mask if it has values other than {0;1} Args: scale ((float, float): factor range that determines how far each point is moved. Default: (0.03, 0.05). nb_rows (int): number of rows of points that the regular grid should have. Default: 4. nb_cols (int): number of columns of points that the regular grid should have. Default: 4. p (float): probability of applying the transform. Default: 0.5. Targets: image, mask """ def __init__(self, scale=(0.03, 0.05), nb_rows=4, nb_cols=4, order=1, cval=0, mode='constant', always_apply=False, p=.5): super(IAAPiecewiseAffine, self).__init__(always_apply, p) self.scale = to_tuple(scale, 0.) self.nb_rows = nb_rows self.nb_cols = nb_cols self.order = order self.cval = cval self.mode = mode @property def processor(self): return iaa.PiecewiseAffine(self.scale, self.nb_rows, self.nb_cols, self.order, self.cval, self.mode)
[docs]class IAAAffine(DualIAATransform): """Place a regular grid of points on the input and randomly move the neighbourhood of these point around via affine transformations. Note: This class introduce interpolation artifacts to mask if it has values other than {0;1} Args: p (float): probability of applying the transform. Default: 0.5. Targets: image, mask """ def __init__(self, scale=1.0, translate_percent=None, translate_px=None, rotate=0.0, shear=0.0, order=1, cval=0, mode='reflect', always_apply=False, p=0.5): super(IAAAffine, self).__init__(always_apply, p) self.scale = to_tuple(scale, 1.0) self.translate_percent = to_tuple(translate_percent, 0) self.translate_px = to_tuple(translate_px, 0) self.rotate = to_tuple(rotate) self.shear = to_tuple(shear) self.order = order self.cval = cval self.mode = mode @property def processor(self): return iaa.Affine(self.scale, self.translate_percent, self.translate_px, self.rotate, self.shear, self.order, self.cval, self.mode)
[docs]class IAAPerspective(DualIAATransform): """Perform a random four point perspective transform of the input. Note: This class introduce interpolation artifacts to mask if it has values other than {0;1} Args: scale ((float, float): standard deviation of the normal distributions. These are used to sample the random distances of the subimage's corners from the full image's corners. Default: (0.05, 0.1). p (float): probability of applying the transform. Default: 0.5. Targets: image, mask """ def __init__(self, scale=(0.05, 0.1), keep_size=True, always_apply=False, p=.5): super(IAAPerspective, self).__init__(always_apply, p) self.scale = to_tuple(scale, 1.) self.keep_size = keep_size @property def processor(self): return iaa.PerspectiveTransform(self.scale, self.keep_size)